Final Fantasy XVI has received a tremendous reception, having sold over 3 million units since its release. The game was initially launched as a PlayStation 5 exclusive by Square Enix.
The game’s remarkable success has further enabled the development team to enhance their support. In May, the studio had contemplated the possibility of future DLC, and now they have officially confirmed the development of two DLC packs.
Recently, the game’s producer, Naoki Yoshida, shared a video message unveiling various new additions to the game. He announced that the development team has commenced work on two DLC installments.
He also shared encouraging news for those anticipating the game’s release on personal computers. In his message, he confirmed that the studio has initiated the development of a PC version of Final Fantasy XVI.
The initiation of work on a PC port is undoubtedly a cause for celebration, as it will expand the game’s accessibility to a wider audience.
Why is this important?
In the gaming landscape, where the quality of PC ports can significantly impact a title’s reputation and sales, this early start signals the studio’s commitment to delivering an exceptional experience for PC players.
Additionally, a free update for the game has been released, introducing a new feature – weapon skins and costumes. This feature allows players to customize the appearance of Clive’s weapon by selecting from their collection of swords, all while retaining the original sword’s statistics. Additionally, players will discover alternative outfits available for various characters.
Naoki further elaborated that the development of a PC port will involve an extensive timeline, spanning several months. This extended timeframe is primarily due to the essential task of optimizing the game to align with the unique hardware specifications of the PS5 console.
The highly anticipated PC release of this iconic title is scheduled for 2024, promising an exhilarating year ahead for its dedicated fan base.